]> git.mxchange.org Git - quix0rs-blobwars.git/shortlog
quix0rs-blobwars.git
2011-02-14 Guus SliepenPictures are not executable.
2011-02-14 Guus SliepenAdd .PHONY target.
2011-02-14 Guus SliepenAllow many makefile variables to be overridden from...
2011-02-14 Guus SliepenDo not use DESTDIR in PREFIX, but only in the install...
2011-02-14 Guus SliepenConditional building and installing of pak files.
2011-02-14 Guus SliepenChdir() to the data directory when RELEASE is #defined.
2011-02-14 Hans de GoedeCleanup .desktop file
2011-02-14 Hans de GoedeDon't make the files / binaries owned by group games
2011-02-14 Hans de GoedeAdd doc/samples which more accurately tracks samples...
2011-02-14 Hans de GoedeAdd missing credit for item sample
2011-02-14 Hans de GoedeFix -Wunused-result compiler warnings
2011-02-13 Hans de GoedeFix new compiler warnings thrown by gcc-4.6
2011-02-13 Guus SliepenAdd NSIS script to create a Windows installer.
2011-02-13 Guus SliepenRemove unnecessary delay while initialising.
2011-02-13 Guus SliepenAllow music tags to be stored in the pak file.
2011-02-13 Guus SliepenSmall fixes for the Windows makefile.
2011-02-13 Guus SliepenDon't enable gettext support on Windows for now.
2010-12-30 Guus SliepenBump version and update changelog.
2010-12-30 Guus SliepenUpdate readme file with all license information.
2010-12-30 Guus SliepenUpdate copyrights.
2010-12-30 Guus SliepenDon't build pak file by default.
2010-12-30 Guus SliepenFix and localise exit screen.
2010-12-30 Guus SliepenAdd exit screen with pointers to Blobwars 2 and The...
2010-12-29 Guus SliepenProper attribution of all sound samples in the credits.
2010-12-26 Guus SliepenUse field width limits with fscanf().
2010-12-26 Guus SliepenRemove unused hash calculation from fileExists().
2010-12-26 Guus SliepenRemove redundant NULL pointer checks when deallocating.
2010-12-26 Guus SliepenMake functions const where possible.
2010-12-26 Guus SliepenUpdate credits.
2010-12-25 Guus SliepenFix LDFLAGS to ensure proper compilation with MinGW.
2010-12-25 Guus SliepenFix #includes for SDL_mutex and SDL_thread.
2010-12-24 Guus SliepenAdd DFSG compliant sound.
2010-12-24 Guus SliepenRemove extension from sound samples.
2010-12-24 Guus SliepenAdd DFSG compliant music.
2010-12-21 Guus SliepenAdd missing closedir() after opendir().
2010-12-21 Guus SliepenFix mismatched allocation and deallocation and memory...
2010-12-21 Guus SliepenFix reading past end of array containing the record...
2010-12-21 Guus SliepenSet vertical speed of target to zero when Aquablob...
2010-07-31 Guus SliepenRemove bogus Exit LINEDEF in BioMech Communications.
2010-07-27 Guus SliepenIncrease storage size for message strings.
2010-07-27 Guus SliepenUse strlcat() and strlcpy(), #define wrappers when...
2010-07-27 Guus SliepenFix alignment of columsn in data/hub and expand tabs.
2010-07-27 Guus SliepenApply patch from Bas Wijnen preventing the player from...
2010-07-07 Guus SliepenCache text surfaces.
2010-07-07 Guus SliepenDo not fill in comboString when we are not using it.
2010-07-04 Guus SliepenShow music credits after some time in title screen...
2010-07-04 Guus SliepenPut a dark grey rectangle behind music credits to impro...
2010-07-03 Guus SliepenRemove unused source files.
2010-07-03 Guus SliepenNicer wind particles in Arctic Wastes.
2010-07-03 Guus SliepenVarious fixes for bugs valgrind found.
2010-07-03 Guus SliepenRemove a debug message.
2010-07-03 Guus SliepenShow music credits during start of a level and when...
2010-07-03 Guus SliepenDo not load music when we do not need to show a cutscene.
2010-07-03 Guus SliepenAdd Creative Commons logos.
2010-07-03 Guus SliepenReplace music filenames with generic filenames.
2010-07-02 Guus SliepenAllow the game to run without sounds.
2010-06-28 Guus SliepenUse UNIX line endings everywhere.
2010-06-28 Guus SliepenMake sure mapeditor can be linked.
2010-06-28 Guus SliepenEnsure the map editor can be compiled.
2010-06-28 Guus SliepenUse DEBUG instead of USEPAK to enable debugging code.
2010-06-28 Guus SliepenBuilding a pak file requires the pak utility to have...
2010-06-28 Guus SliepenDo not print a string into itself.
2010-06-28 Guus SliepenUse snprintf() and strncpy().
2010-06-28 Guus SliepenUse %zd when printing result of strlen().
2010-05-01 Guus SliepenRemove automatically generated compiled message catalogs.
2010-03-08 Stephen Sweeney1.17 Medal Support
2010-03-08 Stephen Sweeney1.17 Medal Support
2009-12-24 Guus SliepenUse UNIX line endings everywhere.
2009-12-23 Guus SliepenEnsure the map editor can be compiled.
2009-12-23 Guus SliepenUse DEBUG instead of USEPAK to enable debugging code.
2009-12-23 Guus SliepenAllow the game to run without sounds.
2009-12-22 Guus SliepenPerform a sanity check when loading keyboard.cfg.
2009-12-22 Guus SliepenMove desktop entry from Applications to ArcadeGame...
2009-12-22 Guus SliepenBuilding a pak file requires the pak utility to have...
2009-12-22 Guus SliepenFix spelling error: weaponary -> weaponry
2009-12-22 Guus SliepenUpdate Catalan and Dutch translations.
2009-12-22 Guus SliepenImport of version 1.14 minus music and sounds.