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quix0rs-blobwars.git
2011-08-29
Pacho Ramos
Make build system respect LDFLAGS.
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2011-08-05
Guus Sliepen
Truncate machinegun sample to the sound of just one...
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2011-08-05
Guus Sliepen
Recompress all PNG files.
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2011-08-04
Guus Sliepen
Don't link pak tool with SDL.
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2011-08-04
Alan Trulock
Don't use sdlmain in the pak tool
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2011-08-04
Alan Trulock
Incorrect reference to SDL_FRMEWORK
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2011-07-25
Alan Trulock
Add SDL_net to frameworks
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2011-06-24
Andreas Moog
LIBS go after objects to allow linking with ld --as...
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2011-04-22
Hans de Goede
Check return value of chdir
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2011-04-17
Guus Sliepen
Update copyrights to 2011.
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2011-04-17
Guus Sliepen
Don't forget to install the documentation.
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2011-04-17
Guus Sliepen
Bump version and update changelog.
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2011-04-17
Guus Sliepen
Fix posting medals to the medal server.
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2011-02-28
Guus Sliepen
Ensure all credits are shown.
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2011-02-28
Guus Sliepen
Update credits for the song Herbs, originally Claustrop...
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2011-02-15
Hans de Goede
Preserve timestamps when installing data files
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2011-02-14
Guus Sliepen
Pictures are not executable.
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2011-02-14
Guus Sliepen
Add .PHONY target.
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2011-02-14
Guus Sliepen
Allow many makefile variables to be overridden from...
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2011-02-14
Guus Sliepen
Do not use DESTDIR in PREFIX, but only in the install...
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2011-02-14
Guus Sliepen
Conditional building and installing of pak files.
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2011-02-14
Guus Sliepen
Chdir() to the data directory when RELEASE is #defined.
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2011-02-14
Hans de Goede
Cleanup .desktop file
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2011-02-14
Hans de Goede
Don't make the files / binaries owned by group games
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2011-02-14
Hans de Goede
Add doc/samples which more accurately tracks samples...
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2011-02-14
Hans de Goede
Add missing credit for item sample
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2011-02-14
Hans de Goede
Fix -Wunused-result compiler warnings
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2011-02-13
Hans de Goede
Fix new compiler warnings thrown by gcc-4.6
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2011-02-13
Guus Sliepen
Add NSIS script to create a Windows installer.
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2011-02-13
Guus Sliepen
Remove unnecessary delay while initialising.
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2011-02-13
Guus Sliepen
Allow music tags to be stored in the pak file.
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2011-02-13
Guus Sliepen
Small fixes for the Windows makefile.
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2011-02-13
Guus Sliepen
Don't enable gettext support on Windows for now.
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2010-12-30
Guus Sliepen
Bump version and update changelog.
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2010-12-30
Guus Sliepen
Update readme file with all license information.
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2010-12-30
Guus Sliepen
Update copyrights.
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2010-12-30
Guus Sliepen
Don't build pak file by default.
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2010-12-30
Guus Sliepen
Fix and localise exit screen.
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2010-12-30
Guus Sliepen
Add exit screen with pointers to Blobwars 2 and The...
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2010-12-29
Guus Sliepen
Proper attribution of all sound samples in the credits.
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2010-12-26
Guus Sliepen
Use field width limits with fscanf().
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2010-12-26
Guus Sliepen
Remove unused hash calculation from fileExists().
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2010-12-26
Guus Sliepen
Remove redundant NULL pointer checks when deallocating.
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2010-12-26
Guus Sliepen
Make functions const where possible.
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2010-12-26
Guus Sliepen
Update credits.
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2010-12-25
Guus Sliepen
Fix LDFLAGS to ensure proper compilation with MinGW.
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2010-12-25
Guus Sliepen
Fix #includes for SDL_mutex and SDL_thread.
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2010-12-24
Guus Sliepen
Add DFSG compliant sound.
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2010-12-24
Guus Sliepen
Remove extension from sound samples.
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2010-12-24
Guus Sliepen
Add DFSG compliant music.
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2010-12-21
Guus Sliepen
Add missing closedir() after opendir().
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2010-12-21
Guus Sliepen
Fix mismatched allocation and deallocation and memory...
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2010-12-21
Guus Sliepen
Fix reading past end of array containing the record...
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2010-12-21
Guus Sliepen
Set vertical speed of target to zero when Aquablob...
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2010-07-31
Guus Sliepen
Remove bogus Exit LINEDEF in BioMech Communications.
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2010-07-27
Guus Sliepen
Increase storage size for message strings.
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2010-07-27
Guus Sliepen
Use strlcat() and strlcpy(), #define wrappers when...
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2010-07-27
Guus Sliepen
Fix alignment of columsn in data/hub and expand tabs.
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2010-07-27
Guus Sliepen
Apply patch from Bas Wijnen preventing the player from...
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2010-07-07
Guus Sliepen
Cache text surfaces.
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2010-07-07
Guus Sliepen
Do not fill in comboString when we are not using it.
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2010-07-04
Guus Sliepen
Show music credits after some time in title screen...
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2010-07-04
Guus Sliepen
Put a dark grey rectangle behind music credits to impro...
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2010-07-03
Guus Sliepen
Remove unused source files.
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2010-07-03
Guus Sliepen
Nicer wind particles in Arctic Wastes.
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2010-07-03
Guus Sliepen
Various fixes for bugs valgrind found.
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2010-07-03
Guus Sliepen
Remove a debug message.
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2010-07-03
Guus Sliepen
Show music credits during start of a level and when...
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2010-07-03
Guus Sliepen
Do not load music when we do not need to show a cutscene.
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2010-07-03
Guus Sliepen
Add Creative Commons logos.
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2010-07-03
Guus Sliepen
Replace music filenames with generic filenames.
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2010-07-02
Guus Sliepen
Allow the game to run without sounds.
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2010-06-28
Guus Sliepen
Use UNIX line endings everywhere.
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2010-06-28
Guus Sliepen
Make sure mapeditor can be linked.
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2010-06-28
Guus Sliepen
Ensure the map editor can be compiled.
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2010-06-28
Guus Sliepen
Use DEBUG instead of USEPAK to enable debugging code.
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2010-06-28
Guus Sliepen
Building a pak file requires the pak utility to have...
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2010-06-28
Guus Sliepen
Do not print a string into itself.
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2010-06-28
Guus Sliepen
Use snprintf() and strncpy().
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2010-06-28
Guus Sliepen
Use %zd when printing result of strlen().
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2010-05-01
Guus Sliepen
Remove automatically generated compiled message catalogs.
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2010-03-08
Stephen Sweeney
1.17 Medal Support
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2010-03-08
Stephen Sweeney
1.17 Medal Support
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2009-12-24
Guus Sliepen
Use UNIX line endings everywhere.
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2009-12-23
Guus Sliepen
Ensure the map editor can be compiled.
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2009-12-23
Guus Sliepen
Use DEBUG instead of USEPAK to enable debugging code.
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2009-12-23
Guus Sliepen
Allow the game to run without sounds.
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2009-12-22
Guus Sliepen
Perform a sanity check when loading keyboard.cfg.
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2009-12-22
Guus Sliepen
Move desktop entry from Applications to ArcadeGame...
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2009-12-22
Guus Sliepen
Building a pak file requires the pak utility to have...
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2009-12-22
Guus Sliepen
Fix spelling error: weaponary -> weaponry
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2009-12-22
Guus Sliepen
Update Catalan and Dutch translations.
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2009-12-22
Guus Sliepen
Import of version 1.14 minus music and sounds.
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