]> git.mxchange.org Git - quix0rs-blobwars.git/shortlog
quix0rs-blobwars.git
2015-08-10 Guus SliepenUpdate credits in all languages.
2015-08-10 Guus SliepenSet LC_NUMERIC to C.
2015-08-10 Guus SliepenDon't define variables in header files.
2015-08-10 Guus SliepenFix reading one element past the end of an array.
2015-08-10 Guus SliepenAllow scrolling the credits faster (up and down).
2015-08-10 Guus SliepenFix position of the Alien Device in the credits.
2015-08-10 Guus SliepenUpdate credits and license translations.
2015-08-10 Guus SliepenRemove the C++11 requirement for now.
2015-08-10 Guus SliepenFix compilation using mingw.
2015-08-10 Guus SliepenRemove some dark very dark but nontransparent pixels...
2015-08-10 Guus SliepenOptimize day.png with AdvanceCOMP.
2015-08-09 Guus SliepenRedo music credits during the game.
2015-08-09 Guus SliepenRemove font size guessing hack.
2015-08-09 Guus SliepenFix compilation with USEPAK=1.
2015-08-09 Guus SliepenFix grenades going backwards when the player is moving.
2015-08-09 Guus SliepenFix throwing grenades from moving platforms.
2015-08-09 Guus SliepenFix some more fallout from the conversion to SDL2.
2015-08-09 Guus SliepenReduce stereo angle for sound effects a bit.
2015-08-09 Guus SliepenDon't let bubbles escape the liquid they are in.
2015-08-09 Guus SliepenFix addColorParticles() when color is not -1.
2015-08-09 Guus SliepenFix minimap rendering.
2015-08-09 Guus SliepenAdd position information to sounds effects.
2015-08-09 Guus SliepenAllow playing sounds with stereo effects.
2015-08-09 Guus SliepenPrevent a segmentation fault when using the -map option...
2015-08-09 Guus SliepenFix compilation of the mapEditor.
2015-08-09 Guus SliepenMake the window resizable, and set a reasonable initial...
2015-08-08 Guus SliepenClean up some cave and lava tiles.
2015-08-08 Guus SliepenRecreate the grasslands background without JPEG artifacts.
2015-08-08 Guus SliepenMention that we are now using SDL2 in the manual and...
2015-08-08 Guus SliepenEnable vsync if available.
2015-08-08 Guus SliepenFix display of key names in the keyboard configuration...
2015-08-06 Guus SliepenMake the game playable using only a gamepad.
2015-08-06 Guus SliepenFix mouse scaling in fullscreen mode.
2015-08-06 Guus SliepenBetter default joystick configuration.
2015-08-06 Guus SliepenEnable C++11.
2015-08-06 Guus SliepenCapitalize Makefiles.
2015-08-06 Guus SliepenUpdate copyright statements.
2015-08-06 Guus SliepenCoalesce printf() statements in main.cpp, make them...
2015-08-06 Guus SliepenRemove duplication of showVersion().
2015-08-06 Guus SliepenAdd the -window option as a counterpart to -fullscreen.
2015-08-06 Guus SliepenLoad configuration before parsing command line options.
2015-08-06 Guus SliepenShow help when encountering an unknown argument on...
2015-08-06 Guus SliepenFix compiling blobwars without SDL1 headers present.
2013-10-01 Guus SliepenDelay switching to fullscreen mode.
2013-10-01 Guus SliepenFix color key and alpha blending.
2013-10-01 Guus SliepenInitial conversion to SDL2.
2013-10-01 Guus SliepenAdd Language headers to all .po files.
2013-07-07 Guus SliepenDon't use gzclose() on a FILE *.
2013-07-07 Tim DicksonUpdated PNG icon files.
2012-09-04 Cyril RoelandtFix building with clang.
2011-08-29 Guus SliepenTell SDL to use double buffering if available.
2011-08-29 Pacho RamosMake build system respect LDFLAGS.
2011-08-05 Guus SliepenTruncate machinegun sample to the sound of just one...
2011-08-05 Guus SliepenRecompress all PNG files.
2011-08-04 Guus SliepenDon't link pak tool with SDL.
2011-08-04 Alan TrulockDon't use sdlmain in the pak tool
2011-08-04 Alan TrulockIncorrect reference to SDL_FRMEWORK
2011-07-25 Alan TrulockAdd SDL_net to frameworks
2011-06-24 Andreas MoogLIBS go after objects to allow linking with ld --as...
2011-04-22 Hans de GoedeCheck return value of chdir
2011-04-17 Guus SliepenUpdate copyrights to 2011.
2011-04-17 Guus SliepenDon't forget to install the documentation.
2011-04-17 Guus SliepenBump version and update changelog.
2011-04-17 Guus SliepenFix posting medals to the medal server.
2011-02-28 Guus SliepenEnsure all credits are shown.
2011-02-28 Guus SliepenUpdate credits for the song Herbs, originally Claustrop...
2011-02-15 Hans de GoedePreserve timestamps when installing data files
2011-02-14 Guus SliepenPictures are not executable.
2011-02-14 Guus SliepenAdd .PHONY target.
2011-02-14 Guus SliepenAllow many makefile variables to be overridden from...
2011-02-14 Guus SliepenDo not use DESTDIR in PREFIX, but only in the install...
2011-02-14 Guus SliepenConditional building and installing of pak files.
2011-02-14 Guus SliepenChdir() to the data directory when RELEASE is #defined.
2011-02-14 Hans de GoedeCleanup .desktop file
2011-02-14 Hans de GoedeDon't make the files / binaries owned by group games
2011-02-14 Hans de GoedeAdd doc/samples which more accurately tracks samples...
2011-02-14 Hans de GoedeAdd missing credit for item sample
2011-02-14 Hans de GoedeFix -Wunused-result compiler warnings
2011-02-13 Hans de GoedeFix new compiler warnings thrown by gcc-4.6
2011-02-13 Guus SliepenAdd NSIS script to create a Windows installer.
2011-02-13 Guus SliepenRemove unnecessary delay while initialising.
2011-02-13 Guus SliepenAllow music tags to be stored in the pak file.
2011-02-13 Guus SliepenSmall fixes for the Windows makefile.
2011-02-13 Guus SliepenDon't enable gettext support on Windows for now.
2010-12-30 Guus SliepenBump version and update changelog.
2010-12-30 Guus SliepenUpdate readme file with all license information.
2010-12-30 Guus SliepenUpdate copyrights.
2010-12-30 Guus SliepenDon't build pak file by default.
2010-12-30 Guus SliepenFix and localise exit screen.
2010-12-30 Guus SliepenAdd exit screen with pointers to Blobwars 2 and The...
2010-12-29 Guus SliepenProper attribution of all sound samples in the credits.
2010-12-26 Guus SliepenUse field width limits with fscanf().
2010-12-26 Guus SliepenRemove unused hash calculation from fileExists().
2010-12-26 Guus SliepenRemove redundant NULL pointer checks when deallocating.
2010-12-26 Guus SliepenMake functions const where possible.
2010-12-26 Guus SliepenUpdate credits.
2010-12-25 Guus SliepenFix LDFLAGS to ensure proper compilation with MinGW.
2010-12-25 Guus SliepenFix #includes for SDL_mutex and SDL_thread.
2010-12-24 Guus SliepenAdd DFSG compliant sound.
2010-12-24 Guus SliepenRemove extension from sound samples.
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